Pipeline run
430a0199-57bd-4a15-902c-ed38bdf4f1fe
Client output enrichment
v2 Skill cluster · Nature of work · AI index · Tech stack maturity · Evidence · KRA descriptionvocab breakdown (legacy)
Signals
Post-classification
1 POST /skills/extract-from-jd
2 POST /skills/extract-details
3 POST /skills/final-role-output
AR/VR Engineer
CASE Cslug: ar-vr-engineer · id: 8 · source: db
The primary skills of Unity, C#, Android, and iOS align perfectly with the responsibilities of an AR/VR Engineer.
Resolution:
in_db
— role exists in library; skill↔dim and role↔dim links saved when applicable.
Job description
Software Engineer Requirements: • 3-8 years of experience in Unity game development. • Strong proficiency in C# and the Unity engine. • Experience developing and publishing mobile games (Android/iOS). • Good understanding of game physics, animations, and UI systems. • Experience with performance optimisation and memory management. • Familiarity with REST APIs and backend integrations. • Strong problem-solving and debugging skills. Good to Have: • Experience with multiplayer games or real-time gaming systems. • Knowledge of game monetisation strategies (ads, in-app purchases). • Exposure to analytics tools and player engagement metrics. • Experience with version control systems like Git. • Understanding of Agile development methodologies.
Skills from this JD
Each row merges API 1 extraction, API 2 library match / v3 orchestration (dimensions + locked dims), and API 3 persistence tags.
Aliases — catalog
- Unity (CANONICAL) primary
- Unity 2018 (VERSION)
- Unity 2019 (VERSION)
- Unity 2020 (VERSION)
- Unity 2021 (VERSION)
- Unity 2022 (VERSION)
- Unity 2023 (VERSION)
- Unity 3 (VERSION)
- Unity 4 (VERSION)
- Unity 5 (VERSION)
- Unity 6 (VERSION)
Context tags (catalog)
Stored enrichment (catalog DB)
- Category
- Framework
- Sub-category
- Game Engine Framework
- Vendor
- Unity Technologies
- License
- proprietary
- Year introduced
- 2005
- Confidence
- 0.90
- Version strategy
- SEPARATE_ENTITY
- Version tag
- Unity 6
Maturity reasoning: Unity appears in many game-dev job postings and is a standard engine in hiring pipelines for mobile, indie, and AR/VR roles; its Asset Store and C# ecosystem reinforce broad adoption.
Skill profile (library / DB)
- Skill nature
- FRAMEWORK
- Volatility
- STABLE
- Typical lifespan
- EVERGREEN
- Category id
- 5
- Sub-category id
- 411
- Extractable
- True
- Also category
- False
Dimensions (API 2 worklist)
-
XR Engines and Runtime Frameworks Catalog dimension db id 98
Library dimension (catalog)
Roles linked in library: AR/VR Engineer
API 3 link attempts (this skill)
| Dimension | Skill↔dim | Role↔dim | Outcome |
|---|---|---|---|
|
XR Engines and Runtime Frameworks
xr-engines-and-runtime-frameworks
|
✓ | ✓ | Existing dimension (library) · Role↔dimension saved |
Aliases — catalog
- C# (CANONICAL) primary
- C (CANONICAL)
- C# 1 (VERSION)
- C# 10 (VERSION)
- C# 11 (VERSION)
- C# 12 (VERSION)
- C# 13 (VERSION)
- C# 14 (VERSION)
- C# 2 (VERSION)
- C# 3 (VERSION)
- C# 4 (VERSION)
- C# 5 (VERSION)
- C# 6 (VERSION)
- C# 7 (VERSION)
- C# 8 (VERSION)
- C# 9 (VERSION)
- C# latest (VERSION)
- C#1 (VERSION)
- C#10 (VERSION)
- C#11 (VERSION)
- C#12 (VERSION)
- C#2 (VERSION)
- C#3 (VERSION)
- C#4 (VERSION)
- C#5 (VERSION)
- C#6 (VERSION)
- C#7 (VERSION)
- C#8 (VERSION)
- C#9 (VERSION)
- C++ (CANONICAL)
- C++03 (VERSION)
- C++11 (VERSION)
- C++14 (VERSION)
- C++17 (VERSION)
- C++20 (VERSION)
- C++23 (VERSION)
- C++26 (VERSION)
- C++98 (VERSION)
- c sharp (VERSION)
- c# (VERSION)
- cpp03 (VERSION)
- cpp11 (VERSION)
- cpp14 (VERSION)
- cpp17 (VERSION)
- cpp20 (VERSION)
- cpp23 (VERSION)
- cpp26 (VERSION)
- cpp98 (VERSION)
- csharp (VERSION)
- modern C++ (VERSION)
Context tags (catalog)
Stored enrichment (catalog DB)
- Category
- Language
- Sub-category
- Programming Language
- Vendor
- Microsoft
- License
- mit
- Year introduced
- 2000
- Confidence
- 0.99
- Version strategy
- SEPARATE_ENTITY
- Version tag
- latest
Maturity reasoning: C# is a mainstream hiring staple with high JD volume across .NET, Azure, and enterprise roles; Microsoft continues active platform investment in .NET, reinforcing broad adoption.
Skill profile (library / DB)
- Skill nature
- LANGUAGE
- Volatility
- STABLE
- Typical lifespan
- EVERGREEN
- Category id
- 6
- Sub-category id
- 96
- Extractable
- True
- Also category
- False
Dimensions (API 2 worklist)
-
Cross-Platform App Languages Catalog dimension db id 167
Library dimension (catalog)
Roles linked in library: Hybrid Mobile Developer
-
Programming Languages Catalog dimension db id 1
Library dimension (catalog)
Roles linked in library: Backend Developer, Fullstack Developer
-
Programming Languages for ML Systems Catalog dimension db id 39
Library dimension (catalog)
Roles linked in library: ML Engineer, ML Ops Engineer
-
Programming Languages for XR Catalog dimension db id 97
Library dimension (catalog)
Roles linked in library: AR/VR Engineer
-
React Frontend Development Catalog dimension db id 96
Library dimension (catalog)
-
Video Codec Languages and DSLs Catalog dimension db id 225
Library dimension (catalog)
Roles linked in library: Video Codec Engineer
API 3 link attempts (this skill)
| Dimension | Skill↔dim | Role↔dim | Outcome |
|---|---|---|---|
|
Cross-Platform App Languages
cross-platform-app-languages
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
|
Programming Languages
programming-languages
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
|
Programming Languages for ML Systems
programming-languages-for-ml-systems
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
|
Programming Languages for XR
programming-languages-for-xr
|
✓ | ✓ | Existing dimension (library) · Role↔dimension saved |
|
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
|
Video Codec Languages and DSLs
video-codec-languages-and-dsls
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
Aliases — catalog
- Android (CANONICAL)
Context tags (catalog)
Stored enrichment (catalog DB)
- Category
- Platform
- Sub-category
- Mobile Platform
- Vendor
- License
- apache_2
- Year introduced
- 2008
- Confidence
- 0.95
- Version strategy
- NOT_APPLICABLE
Maturity reasoning: Android appears in large volumes of mobile job postings and remains a standard platform in hiring pipelines; Google continues active platform releases and OEM ecosystem support, indicating broad adoption.
Skill profile (library / DB)
- Skill nature
- PLATFORM
- Volatility
- STABLE
- Typical lifespan
- EVERGREEN
- Category id
- 9
- Sub-category id
- 1201
- Extractable
- True
- Also category
- False
Dimensions (API 2 worklist)
-
React Frontend Development Catalog dimension db id 96
Library dimension (catalog)
API 3 link attempts (this skill)
| Dimension | Skill↔dim | Role↔dim | Outcome |
|---|---|---|---|
|
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
Aliases — catalog
- iOS (CANONICAL)
Context tags (catalog)
Stored enrichment (catalog DB)
- Category
- Platform
- Sub-category
- Mobile Operating Platform
- Vendor
- Apple Inc.
- License
- proprietary
- Year introduced
- 2007
- Confidence
- 0.93
- Version strategy
- NOT_APPLICABLE
Maturity reasoning: iOS is a mainstream mobile platform with high JD volume for Swift/iOS roles across consumer and enterprise apps; Apple continues active platform support and releases, indicating broad adoption rather than niche use.
Skill profile (library / DB)
- Skill nature
- PLATFORM
- Volatility
- STABLE
- Typical lifespan
- EVERGREEN
- Category id
- 9
- Sub-category id
- 1200
- Extractable
- True
- Also category
- False
Dimensions (API 2 worklist)
-
React Frontend Development Catalog dimension db id 96
Library dimension (catalog)
API 3 link attempts (this skill)
| Dimension | Skill↔dim | Role↔dim | Outcome |
|---|---|---|---|
|
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
Aliases — catalog
- REST (CANONICAL) primary
Context tags (catalog)
Stored enrichment (catalog DB)
- Category
- Concept
- Sub-category
- Api Architecture Style
- Year introduced
- 2000
- Confidence
- 0.88
- Version strategy
- NOT_APPLICABLE
Maturity reasoning: REST is a default API architecture in many job descriptions and is widely supported by major vendors/frameworks; OpenAPI and RESTful endpoints remain standard in hiring pipelines.
Skill profile (library / DB)
- Skill nature
- PROTOCOL
- Volatility
- STABLE
- Typical lifespan
- EVERGREEN
- Category id
- 10
- Sub-category id
- 48
- Extractable
- True
- Also category
- False
Dimensions (API 2 worklist)
-
API Design and Contracts Catalog dimension db id 3
Library dimension (catalog)
Roles linked in library: Backend Developer, Fullstack Developer
API 3 link attempts (this skill)
| Dimension | Skill↔dim | Role↔dim | Outcome |
|---|---|---|---|
|
API Design and Contracts
api-design-and-contracts
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
Aliases — catalog
- Git (CANONICAL)
Context tags (catalog)
Stored enrichment (catalog DB)
- Category
- Tool
- Sub-category
- Version Control Tool
- Vendor
- Linus Torvalds
- License
- gpl_v2
- Year introduced
- 2005
- Confidence
- 0.99
- Version strategy
- NOT_APPLICABLE
Maturity reasoning: Git is a hiring-pipeline staple: it appears in the vast majority of software engineering job descriptions and is the default VCS on GitHub/GitLab/Bitbucket.
Skill profile (library / DB)
- Skill nature
- TOOL
- Volatility
- STABLE
- Typical lifespan
- EVERGREEN
- Category id
- 13
- Sub-category id
- 730
- Extractable
- True
- Also category
- False
Dimensions (API 2 worklist)
-
React Frontend Development Catalog dimension db id 96
Library dimension (catalog)
API 3 link attempts (this skill)
| Dimension | Skill↔dim | Role↔dim | Outcome |
|---|---|---|---|
|
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
Aliases — catalog
- Agile (CANONICAL) primary
Context tags (catalog)
Stored enrichment (catalog DB)
- Category
- Methodology
- Sub-category
- Agile
- Confidence
- 0.99
- Version strategy
- NOT_APPLICABLE
Maturity reasoning: Agile appears in a large share of software job descriptions and is a standard hiring-pipeline requirement; Scrum/Kanban are commonly listed alongside it, showing broad market adoption.
Skill profile (library / DB)
- Skill nature
- METHODOLOGY
- Volatility
- STABLE
- Typical lifespan
- EVERGREEN
- Category id
- 8
- Sub-category id
- 367
- Extractable
- True
- Also category
- False
Dimensions (API 2 worklist)
-
React Frontend Development Catalog dimension db id 96
Library dimension (catalog)
API 3 link attempts (this skill)
| Dimension | Skill↔dim | Role↔dim | Outcome |
|---|---|---|---|
|
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
All API 3 persistence rows
Same grid as the skill-extractor “Persistence items” table: one row per (skill × dimension) work item.
| Skill | Tag | Dimension | Skill↔dim | Role↔dim | Outcome | Notes |
|---|---|---|---|---|---|---|
| Unity | in_db |
XR Engines and Runtime Frameworks
xr-engines-and-runtime-frameworks
|
✓ | ✓ | Existing dimension (library) · Role↔dimension saved | |
| C# | in_db |
Cross-Platform App Languages
cross-platform-app-languages
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| C# | in_db |
Programming Languages
programming-languages
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| C# | in_db |
Programming Languages for ML Systems
programming-languages-for-ml-systems
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| C# | in_db |
Programming Languages for XR
programming-languages-for-xr
|
✓ | ✓ | Existing dimension (library) · Role↔dimension saved | |
| C# | in_db |
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| C# | in_db |
Video Codec Languages and DSLs
video-codec-languages-and-dsls
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| Android | in_db |
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| iOS | in_db |
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| REST | in_db |
API Design and Contracts
api-design-and-contracts
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| Git | in_db |
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) | |
| Agile | in_db |
React Frontend Development
d_init_01
|
✓ | — | Existing dimension (library) · Role↔dimension skipped (dimension not under chosen role) |
Library artifacts (this run)
nano JD Parser — gpt-4.1-nano click to toggle
Show raw JSON
{
"JD_type": "pass",
"about_company": null,
"certifications": [],
"company_name": null,
"ctc": null,
"domain": {
"primary": {
"aliases": [
"GameDev",
"Video Games"
],
"domain": "Gaming"
},
"secondary": null
},
"education": [],
"experience": {
"max": 8,
"min": 3,
"raw": "3-8 years of experience"
},
"job_locations": [],
"role": "Software Engineer",
"role_aliases": [
"Software Developer",
"SWE",
"Game Developer"
],
"role_archetype": "Engineering",
"roles_and_responsibilities": [
{
"bullet_count": 7,
"heading": "Requirements",
"heading_was_present": true,
"source_marker": {
"first_5_words": "\u2022 3-8 years of experience",
"last_5_words": "problem-solving and debugging skills."
},
"text": "\u2022 3-8 years of experience in Unity game development.\n\u2022 Strong proficiency in C# and the Unity engine.\n\u2022 Experience developing and publishing mobile games (Android/iOS).\n\u2022 Good understanding of game physics, animations, and UI systems.\n\u2022 Experience with performance optimisation and memory management.\n\u2022 Familiarity with REST APIs and backend integrations.\n\u2022 Strong problem-solving and debugging skills.",
"word_count": 56
},
{
"bullet_count": 5,
"heading": "Good to Have",
"heading_was_present": true,
"source_marker": {
"first_5_words": "\u2022 Experience with multiplayer games",
"last_5_words": "Agile development methodologies."
},
"text": "\u2022 Experience with multiplayer games or real-time gaming systems.\n\u2022 Knowledge of game monetisation strategies (ads, in-app purchases).\n\u2022 Exposure to analytics tools and player engagement metrics.\n\u2022 Experience with version control systems like Git.\n\u2022 Understanding of Agile development methodologies.",
"word_count": 45
}
],
"urls": []
}
API 1 — extract-from-jd click to toggle
{
"final_skills": [
{
"is_primary": true,
"skill_name": "Unity"
},
{
"is_primary": true,
"skill_name": "C#"
},
{
"is_primary": true,
"skill_name": "Android"
},
{
"is_primary": true,
"skill_name": "iOS"
},
{
"is_primary": true,
"skill_name": "REST"
},
{
"is_primary": false,
"skill_name": "Git"
},
{
"is_primary": false,
"skill_name": "Agile"
}
],
"jd_role": {
"display_name": "Software Engineer",
"rationale": null,
"role_aliases": [
"Software Developer",
"SWE",
"Game Developer"
],
"role_archetype": "Engineering",
"slug": ""
},
"nano_parsed": {
"JD_type": "pass",
"about_company": null,
"certifications": [],
"company_name": null,
"ctc": null,
"domain": {
"primary": {
"aliases": [
"GameDev",
"Video Games"
],
"domain": "Gaming"
},
"secondary": null
},
"education": [],
"experience": {
"max": 8,
"min": 3,
"raw": "3-8 years of experience"
},
"job_locations": [],
"role": "Software Engineer",
"role_aliases": [
"Software Developer",
"SWE",
"Game Developer"
],
"role_archetype": "Engineering",
"roles_and_responsibilities": [
{
"bullet_count": 7,
"heading": "Requirements",
"heading_was_present": true,
"source_marker": {
"first_5_words": "\u2022 3-8 years of experience",
"last_5_words": "problem-solving and debugging skills."
},
"text": "\u2022 3-8 years of experience in Unity game development.\n\u2022 Strong proficiency in C# and the Unity engine.\n\u2022 Experience developing and publishing mobile games (Android/iOS).\n\u2022 Good understanding of game physics, animations, and UI systems.\n\u2022 Experience with performance optimisation and memory management.\n\u2022 Familiarity with REST APIs and backend integrations.\n\u2022 Strong problem-solving and debugging skills.",
"word_count": 56
},
{
"bullet_count": 5,
"heading": "Good to Have",
"heading_was_present": true,
"source_marker": {
"first_5_words": "\u2022 Experience with multiplayer games",
"last_5_words": "Agile development methodologies."
},
"text": "\u2022 Experience with multiplayer games or real-time gaming systems.\n\u2022 Knowledge of game monetisation strategies (ads, in-app purchases).\n\u2022 Exposure to analytics tools and player engagement metrics.\n\u2022 Experience with version control systems like Git.\n\u2022 Understanding of Agile development methodologies.",
"word_count": 45
}
],
"urls": []
},
"rejected": false,
"rejection_reason": null,
"run_id": "430a0199-57bd-4a15-902c-ed38bdf4f1fe",
"stage3_signals": {
"alias_found": true,
"alias_match_roles": [
{
"display_name": "AR/VR Engineer",
"kra_matches": null,
"matched_count": null,
"matched_skills": null,
"role_id": 8,
"score": 1.0,
"slug": "ar-vr-engineer",
"total_count": null
},
{
"display_name": "Backend Developer",
"kra_matches": null,
"matched_count": null,
"matched_skills": null,
"role_id": 1,
"score": 1.0,
"slug": "backend-engineer",
"total_count": null
},
{
"display_name": "Game Developer",
"kra_matches": null,
"matched_count": null,
"matched_skills": null,
"role_id": 27,
"score": 1.0,
"slug": "game-developer",
"total_count": null
}
],
"kra_match_roles": [
{
"display_name": "AR/VR Engineer",
"kra_matches": [
{
"kra_text": "Designs and implements immersive user interaction flows and spatial UI elements for augmented reality and virtual reality applications using Unity or Unreal Engine.",
"sentence": "3-8 years of experience in Unity game development.",
"similarity": 0.5382
},
{
"kra_text": "Designs and implements immersive user interaction flows and spatial UI elements for augmented reality and virtual reality applications using Unity or Unreal Engine.",
"sentence": "Strong proficiency in C# and the Unity engine.",
"similarity": 0.5043
},
{
"kra_text": "Designs and implements immersive user interaction flows and spatial UI elements for augmented reality and virtual reality applications using Unity or Unreal Engine.",
"sentence": "Experience developing and publishing mobile games (Android/iOS).",
"similarity": 0.4219
}
],
"matched_count": null,
"matched_skills": null,
"role_id": 8,
"score": 0.4881,
"slug": "ar-vr-engineer",
"total_count": null
},
{
"display_name": "Hybrid Mobile Developer",
"kra_matches": [
{
"kra_text": "Manages build configurations, code signing certificates, and app store release submissions for both Google Play and Apple App Store.",
"sentence": "Experience developing and publishing mobile games (Android/iOS).",
"similarity": 0.5224
},
{
"kra_text": "Debugs cross-platform mobile issues including native module bridge failures, platform-specific rendering differences, and build configuration conflicts.",
"sentence": "Strong problem-solving and debugging skills.",
"similarity": 0.4
},
{
"kra_text": "Accesses native device capabilities including camera, location services, Bluetooth, and biometric authentication through React Native or Flutter plugins.",
"sentence": "Strong proficiency in C# and the Unity engine.",
"similarity": 0.3169
}
],
"matched_count": null,
"matched_skills": null,
"role_id": 11,
"score": 0.4131,
"slug": "hybrid-mobile-developer",
"total_count": null
},
{
"display_name": "Android Engineer",
"kra_matches": [
{
"kra_text": "Prepares Android releases by managing build variants, ProGuard configurations, signing keystores, and Google Play Store submission requirements.",
"sentence": "Experience developing and publishing mobile games (Android/iOS).",
"similarity": 0.5029
},
{
"kra_text": "Investigates and resolves app crashes, ANR issues, and device-specific compatibility bugs using Crashlytics, Firebase, and Android Logcat.",
"sentence": "Strong problem-solving and debugging skills.",
"similarity": 0.3988
},
{
"kra_text": "Develops native Android features using Kotlin or Java with Android SDK, Jetpack Compose, and Material Design components following platform conventions.",
"sentence": "Understanding of Agile development methodologies.",
"similarity": 0.3099
}
],
"matched_count": null,
"matched_skills": null,
"role_id": 4,
"score": 0.4039,
"slug": "android-engineer",
"total_count": null
},
{
"display_name": "Fullstack Developer",
"kra_matches": [
{
"kra_text": "Debugs full-stack issues that span frontend rendering, API behavior, database queries, and infrastructure configuration to identify root causes.",
"sentence": "Strong problem-solving and debugging skills.",
"similarity": 0.4531
},
{
"kra_text": "Works closely with product managers and UX designers to translate requirements and wireframes into working software features through iterative development.",
"sentence": "Understanding of Agile development methodologies.",
"similarity": 0.3917
},
{
"kra_text": "Works closely with product managers and UX designers to translate requirements and wireframes into working software features through iterative development.",
"sentence": "Experience developing and publishing mobile games (Android/iOS).",
"similarity": 0.3401
}
],
"matched_count": null,
"matched_skills": null,
"role_id": 15,
"score": 0.395,
"slug": "full-stack-engineer",
"total_count": null
},
{
"display_name": "IOS Engineer",
"kra_matches": [
{
"kra_text": "Develops native iOS features using Swift or Objective-C with UIKit or SwiftUI, following Apple Human Interface Guidelines for iPhone and iPad applications.",
"sentence": "Experience developing and publishing mobile games (Android/iOS).",
"similarity": 0.4547
},
{
"kra_text": "Diagnoses and fixes iOS-specific defects including memory retain cycles, Auto Layout constraint conflicts, and device-model compatibility issues.",
"sentence": "Strong problem-solving and debugging skills.",
"similarity": 0.3835
},
{
"kra_text": "Develops native iOS features using Swift or Objective-C with UIKit or SwiftUI, following Apple Human Interface Guidelines for iPhone and iPad applications.",
"sentence": "Understanding of Agile development methodologies.",
"similarity": 0.317
}
],
"matched_count": null,
"matched_skills": null,
"role_id": 6,
"score": 0.3851,
"slug": "ios-engineer",
"total_count": null
}
],
"skill_match_roles": [
{
"display_name": "Fullstack Developer",
"kra_matches": null,
"matched_count": 2,
"matched_skills": [
"C",
"REST"
],
"role_id": 15,
"score": 0.4,
"slug": "full-stack-engineer",
"total_count": 5
},
{
"display_name": "AR/VR Engineer",
"kra_matches": null,
"matched_count": 2,
"matched_skills": [
"C",
"Unity"
],
"role_id": 8,
"score": 0.4,
"slug": "ar-vr-engineer",
"total_count": 5
},
{
"display_name": "Backend Developer",
"kra_matches": null,
"matched_count": 2,
"matched_skills": [
"C",
"REST"
],
"role_id": 1,
"score": 0.4,
"slug": "backend-engineer",
"total_count": 5
},
{
"display_name": "Video Codec Engineer",
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API 2 — extract-details
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"alias_type": "VERSION",
"id": 2236,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++",
"alias_type": "CANONICAL",
"id": 418,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++03",
"alias_type": "VERSION",
"id": 420,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++11",
"alias_type": "VERSION",
"id": 421,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++14",
"alias_type": "VERSION",
"id": 422,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++17",
"alias_type": "VERSION",
"id": 423,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++20",
"alias_type": "VERSION",
"id": 424,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++23",
"alias_type": "VERSION",
"id": 425,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++26",
"alias_type": "VERSION",
"id": 426,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "C++98",
"alias_type": "VERSION",
"id": 427,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp03",
"alias_type": "VERSION",
"id": 879,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp11",
"alias_type": "VERSION",
"id": 880,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp14",
"alias_type": "VERSION",
"id": 881,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp17",
"alias_type": "VERSION",
"id": 882,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp20",
"alias_type": "VERSION",
"id": 883,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp23",
"alias_type": "VERSION",
"id": 884,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp26",
"alias_type": "VERSION",
"id": 885,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "cpp98",
"alias_type": "VERSION",
"id": 886,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
},
{
"alias_text": "modern C++",
"alias_type": "VERSION",
"id": 428,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
}
],
"canonical": {
"category_id": 6,
"display_name": "C",
"id": 4,
"is_also_category": false,
"is_extractable": true,
"skill_nature": "LANGUAGE",
"slug": "c",
"sub_category_id": 96,
"typical_lifespan": "EVERGREEN",
"volatility": "STABLE"
},
"dimensions": [
{
"dimension": {
"difficulty_hint": "well_known",
"display_name": "Cross-Platform App Languages",
"id": 167,
"rationale": "Languages used to implement shared mobile features across iOS and Android from a common codebase. This is the primary coding surface for hybrid app logic, UI behavior, and platform-specific branching.",
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"source": "db"
},
"input_skill": "C#",
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{
"display_name": "Hybrid Mobile Developer",
"id": 11,
"rationale": null,
"role_archetype": null,
"slug": "hybrid-mobile-developer",
"source": "db"
}
]
},
{
"dimension": {
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"slug": "programming-languages",
"source": "db"
},
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},
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]
},
{
"dimension": {
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},
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{
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},
{
"display_name": "ML Ops Engineer",
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"rationale": null,
"role_archetype": null,
"slug": "ml-ops-engineer",
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}
]
},
{
"dimension": {
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"rationale": "Primary implementation languages used to build immersive client features, interaction logic, and device-specific runtime behavior. This is the core coding surface for AR/VR experiences.",
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"source": "db"
},
"input_skill": "C#",
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{
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}
]
},
{
"dimension": {
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"display_name": "React Frontend Development",
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"slug": "d_init_01",
"source": "db"
},
"input_skill": "C#",
"llm_role": null,
"roles_from_db": []
},
{
"dimension": {
"difficulty_hint": "well_known",
"display_name": "Video Codec Languages and DSLs",
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"rationale": "Implementation languages and codec-specific description languages used to build compression, decoding, and transform logic. This is the primary coding surface for codec behavior and bitstream manipulation.",
"slug": "video-codec-languages-and-dsls",
"source": "db"
},
"input_skill": "C#",
"llm_role": null,
"roles_from_db": [
{
"display_name": "Video Codec Engineer",
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"rationale": null,
"role_archetype": null,
"slug": "video-codec-engineer",
"source": "db"
}
]
}
],
"input_skill": "C#",
"matched_via": "alias",
"new_alias_persisted": false,
"new_alias_text": null,
"new_skill_meta": null,
"source_tag": "db",
"was_in_llm_skills": true
},
{
"aliases_in_db": [
{
"alias_text": "Android",
"alias_type": "CANONICAL",
"id": 2541,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
}
],
"canonical": {
"category_id": 9,
"display_name": "Android",
"id": 1595,
"is_also_category": false,
"is_extractable": true,
"skill_nature": "PLATFORM",
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"typical_lifespan": "EVERGREEN",
"volatility": "STABLE"
},
"dimensions": [
{
"dimension": {
"difficulty_hint": "well_known",
"display_name": "React Frontend Development",
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"slug": "d_init_01",
"source": "db"
},
"input_skill": "Android",
"llm_role": null,
"roles_from_db": []
}
],
"input_skill": "Android",
"matched_via": "alias",
"new_alias_persisted": false,
"new_alias_text": null,
"new_skill_meta": null,
"source_tag": "db",
"was_in_llm_skills": true
},
{
"aliases_in_db": [
{
"alias_text": "iOS",
"alias_type": "CANONICAL",
"id": 2540,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
}
],
"canonical": {
"category_id": 9,
"display_name": "iOS",
"id": 1594,
"is_also_category": false,
"is_extractable": true,
"skill_nature": "PLATFORM",
"slug": "ios",
"sub_category_id": 1200,
"typical_lifespan": "EVERGREEN",
"volatility": "STABLE"
},
"dimensions": [
{
"dimension": {
"difficulty_hint": "well_known",
"display_name": "React Frontend Development",
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"slug": "d_init_01",
"source": "db"
},
"input_skill": "iOS",
"llm_role": null,
"roles_from_db": []
}
],
"input_skill": "iOS",
"matched_via": "alias",
"new_alias_persisted": false,
"new_alias_text": null,
"new_skill_meta": null,
"source_tag": "db",
"was_in_llm_skills": true
},
{
"aliases_in_db": [
{
"alias_text": "REST",
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"id": 106,
"is_primary": true,
"match_strategy": "CASE_INSENSITIVE"
}
],
"canonical": {
"category_id": 10,
"display_name": "REST",
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"is_also_category": false,
"is_extractable": true,
"skill_nature": "PROTOCOL",
"slug": "rest",
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"typical_lifespan": "EVERGREEN",
"volatility": "STABLE"
},
"dimensions": [
{
"dimension": {
"difficulty_hint": "well_known",
"display_name": "API Design and Contracts",
"id": 3,
"rationale": "Designing request/response shapes and the rules that govern client-server interaction. This cluster is coherent because full stack engineers often own the contract between UI behavior and backend implementation.",
"slug": "api-design-and-contracts",
"source": "db"
},
"input_skill": "REST",
"llm_role": null,
"roles_from_db": [
{
"display_name": "Backend Developer",
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"rationale": null,
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"source": "db"
},
{
"display_name": "Fullstack Developer",
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"rationale": null,
"role_archetype": null,
"slug": "full-stack-engineer",
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}
]
}
],
"input_skill": "REST",
"matched_via": "alias",
"new_alias_persisted": false,
"new_alias_text": null,
"new_skill_meta": null,
"source_tag": "db",
"was_in_llm_skills": true
},
{
"aliases_in_db": [
{
"alias_text": "Git",
"alias_type": "CANONICAL",
"id": 1613,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
}
],
"canonical": {
"category_id": 13,
"display_name": "Git",
"id": 1002,
"is_also_category": false,
"is_extractable": true,
"skill_nature": "TOOL",
"slug": "git",
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"typical_lifespan": "EVERGREEN",
"volatility": "STABLE"
},
"dimensions": [
{
"dimension": {
"difficulty_hint": "well_known",
"display_name": "React Frontend Development",
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"source": "db"
},
"input_skill": "Git",
"llm_role": null,
"roles_from_db": []
}
],
"input_skill": "Git",
"matched_via": "alias",
"new_alias_persisted": false,
"new_alias_text": null,
"new_skill_meta": null,
"source_tag": "db",
"was_in_llm_skills": true
},
{
"aliases_in_db": [
{
"alias_text": "Agile",
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"id": 868,
"is_primary": false,
"match_strategy": "CASE_INSENSITIVE"
}
],
"canonical": {
"category_id": 8,
"display_name": "Agile",
"id": 520,
"is_also_category": false,
"is_extractable": true,
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"volatility": "STABLE"
},
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{
"dimension": {
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"display_name": "React Frontend Development",
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},
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}
],
"input_skill": "Agile",
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"new_alias_persisted": false,
"new_alias_text": null,
"new_skill_meta": null,
"source_tag": "db",
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}
],
"unmatched_skills": []
}
API 3 — final-role-output
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},
"chosen_role_resolution": "in_db",
"final_input_skills": [
{
"skill": "Unity",
"tag": "in_db"
},
{
"skill": "C#",
"tag": "in_db"
},
{
"skill": "Android",
"tag": "in_db"
},
{
"skill": "iOS",
"tag": "in_db"
},
{
"skill": "REST",
"tag": "in_db"
},
{
"skill": "Git",
"tag": "in_db"
},
{
"skill": "Agile",
"tag": "in_db"
}
],
"llm_cost_api1_usd": null,
"llm_cost_api2_usd": null,
"llm_cost_api3_usd": null,
"llm_cost_total_usd": null,
"persistence": {
"items": [
{
"chosen_role_id": 8,
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"source": "db"
},
"dimension_id": 98,
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"matched_chosen_role": true,
"outcome_line": "Existing dimension (library) \u00b7 Role\u2194dimension saved",
"role_dimension_saved": true,
"roles_from_db": [
{
"display_name": "AR/VR Engineer",
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"role_archetype": null,
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}
],
"skill_dimension_saved": true,
"skill_id": 526,
"skill_tag": "in_db",
"skipped_reason": null
},
{
"chosen_role_id": 8,
"dimension": {
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},
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"outcome_line": "Existing dimension (library) \u00b7 Role\u2194dimension skipped (dimension not under chosen role)",
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"roles_from_db": [
{
"display_name": "Hybrid Mobile Developer",
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}
],
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"skill_id": 4,
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"skipped_reason": null
},
{
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},
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{
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},
{
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}
],
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"skipped_reason": null
},
{
"chosen_role_id": 8,
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},
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{
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},
{
"display_name": "ML Ops Engineer",
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}
],
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},
{
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},
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}
],
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},
{
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},
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},
{
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},
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{
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}
],
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"skill_tag": "in_db",
"skipped_reason": null
},
{
"chosen_role_id": 8,
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"display_name": "React Frontend Development",
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"rationale": "Building interactive web user interfaces with React.js, including component composition, state management, hooks, and rendering patterns. React.js belongs here because it is a core library for client-side UI development in modern web applications.",
"slug": "d_init_01",
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LLM Calls
Every model call made for this run, in pipeline order. Click a card to see the model's response.